Opened 3 years ago
#8850 new defect
ffplay hangs if audio_thread() fails early
Reported by: | Cigaes | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | ffplay |
Version: | git-master | Keywords: | |
Cc: | Blocked By: | ||
Blocking: | Reproduced by developer: | no | |
Analyzed by developer: | no |
Description
With the following change to simulate an early failure:
--- a/fftools/ffplay.c +++ b/fftools/ffplay.c @@ -2048,7 +2048,7 @@ static int audio_thread(void *arg) AVRational tb; int ret = 0; - if (!frame) + //if (!frame) return AVERROR(ENOMEM); do {
ffplay hangs when playing any audio-only file without any diagnostic.
(A similar failure can happen in real conditions, especially if the audio filter can be configured alone but not for the audio hardware parameters.)
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