| 10 | | FFmpeg is the universal multimedia toolkit: a complete, cross-platform solution to record, convert, filter and stream audio and video. It is used by a number of media players (including VLC, MPlayer, and Totem through GStreamer), video websites (including YouTube and Vimeo), Internet browsers (including Google Chrome/Chromium), and lots of other softwares you can't even think of. |
| | 10 | FFmpeg is the universal multimedia toolkit: a complete, cross-platform solution to record, convert, filter and stream audio and video. It is used by a number of media players (including VLC, MPlayer, and Totem through GStreamer), video distribution websites (including YouTube and Vimeo), Internet browsers (including Google Chrome/Chromium), and lots |
| | 11 | of other software projects in the multi-media field and beyond. |
| 22 | | 1. '''Get to know FFmpeg.''' If you are a student and interested in contributing to an FFmpeg GSoC project it is recommended to start by subscribing to the [http://ffmpeg.org/mailman/listinfo/ffmpeg-devel ffmpeg-devel] mailing-list, visiting our IRC channels (''#ffmpeg-devel'' and ''#ffmpeg''), and exploring the codebase and the development workflow. Feel free to [#ContactingFFmpeg contact us] if you have any questions. |
| 23 | | |
| 24 | | 2. '''Find a project.''' Listed on this page are mentored and unmentored projects. Mentored projects are well-defined and mentor(s) have already volunteered. Unmentored projects are additional ideas that you may consider, but you will have to contact us to find a mentor. You may also propose your own project that may be a better match for your interest and skill level. If a project description is unclear or you have any questions, do not hesitate to contact its mentor or admin. |
| 25 | | |
| 26 | | 3. '''Contact us.''' If you find a project that you are interested in then get in touch with the community and let us know. In case you want to work on a qualification task, you should ask the respective mentor(s) so that the task can be claimed. |
| 27 | | |
| 28 | | 4. '''Apply.''' Student proposal period begins 10 March 19:00 UTC and ends 21 March 19:00 UTC. See the See the [http://www.google-melange.com/gsoc/document/show/gsoc_program/google/gsoc2014/help_page#2._What_is_the_program_timeline GSoC timeline] for additional information. |
| | 23 | 1. '''Get to know FFmpeg.''' If you are an applicant interested in contributing to FFmpeg, it is recommended to start by subscribing to the [http://ffmpeg.org/mailman/listinfo/ffmpeg-devel ffmpeg-devel] mailing-list, visiting our IRC channels (''#ffmpeg-devel'' and ''#ffmpeg''), and exploring both the codebase and the development workflow. Feel free to [#ContactingFFmpeg contact us] if you have any questions. |
| | 24 | |
| | 25 | 2. '''Find a project.''' Listed on this page are mentored and unmentored projects. Mentored projects are well-defined and mentor(s) have already volunteered. Unmentored projects are additional ideas you may want to consider, but you will have to contact us to find a mentor. You can also propose your own project, if you can think of one that better fits your interest and skill level. If a project description is unclear or you have any questions, please get in touch with its mentor or the program admin. |
| | 26 | |
| | 27 | 3. '''Contact us.''' If you decide on a project, get in touch with the community and let us know. If you want to work on a qualification task, let the respective mentor know so we can avoid duplicated efforts. |
| | 28 | |
| | 29 | 4. '''Apply.''' Interns should apply by October 22 at the very latest. The "work" period begins December 9 and ends the same day in March. Take a look at [https://gnome.org/opw/#apply] for additional information. |
| 33 | | In order to get accepted you will be requested to complete a small task in the area you want to contribute. FFmpeg GSoC projects can be challenging, and a qualification task will show us that you are motivated and have the potential to successfully finish a project. |
| 34 | | |
| 35 | | The qualification task is usually shown in the project description. Contact the respective mentor(s) for assistance on getting a related qualification task or if you want to propose your own. You can also browse the [https://trac.ffmpeg.org FFmpeg Bug Tracker] for qualification task ideas. |
| | 34 | In order to get accepted you may be requested to complete a small qualification task. FFmpeg development can be quite challenging and a qualification task might help us figure out whether you are motivated enough and have the potential to deliver successfully. |
| | 35 | |
| | 36 | The qualification tasks are usually shown in the project description. Contact the respective mentor(s) for assistance on getting a related qualification task or if you want to propose your own. You can also browse the [https://trac.ffmpeg.org FFmpeg Bug Tracker] for qualification task ideas. |