Changes between Version 16 and Version 17 of Encode/H.264


Ignore:
Timestamp:
Sep 6, 2012, 7:08:06 PM (5 years ago)
Author:
rogerdpack
Comment:

combine tips

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  • Encode/H.264

    v16 v17  
    8181---- 
    8282 
    83 == Additional Information == 
     83== Additional Information/Tips == 
    8484 
    8585=== ABR (Average Bit Rate) === 
     
    115115libx264 offer a "-tune zerolatency" option see See the [[StreamingGuide]]. 
    116116 
    117 ---- 
    118  
    119 == Tips == 
     117== Pre-testing your settings == 
    120118Encode a random section instead of the whole video with the `-ss` and `-t` options to quickly get a general idea of what the output will look like. 
    121119* `-ss`: Offset time from beginning. Value can be in seconds or HH:MM:SS format. 
     
    132130 
    133131=== Why doesn't my lossless output look lossless? === 
    134 Blame the rgb->yuv conversion. 
     132Blame the rgb->yuv conversion.  Though if you convert to yuv422p, it should still be lossless (which is the default now). 
    135133 
    136134=== Will a graphics card make x264 encode faster? === 
    137 No. There are some proprietary encoders that utilize the GPU, but that does not mean they are very good or well optimized; and they're still [http://phoronix.com/forums/showthread.php?50697-Test-tool-for-snb-h264-encoder-in-libva-git&p=205580#post205580 slower than x264]. 
     135No. There are some proprietary encoders that utilize the GPU, but that does not mean they are very good or well optimized; and they're still [http://phoronix.com/forums/showthread.php?50697-Test-tool-for-snb-h264-encoder-in-libva-git&p=205580#post205580 slower than x264] anyway. 
     136