Changes between Version 3 and Version 4 of CompilationGuide/CrossCompilingForWindows
- Timestamp:
- Apr 23, 2013, 10:26:38 PM (13 years ago)
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CompilationGuide/CrossCompilingForWindows
v3 v4 7 7 = Cross Compiler = 8 8 9 Zeranoe has a [http://ffmpeg.zeranoe.com/blog/ script] for compiling your own local cross compiler, then you can use it to [http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=19&t=459 compile ffmpeg and its libs].9 Zeranoe has a [http://ffmpeg.zeranoe.com/blog/ script] for compiling your own windows cross compiler, then you can use it to [http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=19&t=459 compile ffmpeg and its libs]. NB that it can be a little tricky, you could try using [https://github.com/rdp/ffmpeg-windows-build-helpers this script] which attempts to automated building the cross compiler and gcc. 10 10 11 11 Another option is that some linux distros have packages like mingw-w64-dev or gcc-mingw-w64-i686 which might also get a working local cross compiler system. Basically, they'll add x86_64-w64-mingw32-gcc to a directory or to the PATH somehow. And you're ready to go. … … 31 31 = Resources = 32 32 33 [http://ffmpeg.arrozcru.org/wiki/index.php?title=Cross-compiling Here] are some more helpful instructions on cross compiling (the old build system used this).34 35 33 [https://github.com/rdp/ffmpeg-windows-build-helpers This repository] has a script that compiles the cross compiler locally 36 34
