Opened 6 years ago
Closed 6 years ago
#8852 closed enhancement (invalid)
Can you provide official builds with libnpp on Windows?
| Reported by: | axfelix | Owned by: | |
|---|---|---|---|
| Priority: | wish | Component: | undetermined |
| Version: | unspecified | Keywords: | |
| Cc: | Blocked By: | ||
| Blocking: | Reproduced by developer: | no | |
| Analyzed by developer: | no |
Description
Hi,
I notice you aren't currently providing official builds on Windows with --enable-libnpp, which notably makes it impossible to use both GPU decoding and GPU encoding in the same ffmpeg run, due to needing to provide scaling parameters in that case like so: vf "hwupload_cuda,scale_npp=w=1280:h=-2", per this ticket: https://trac.ffmpeg.org/ticket/5587.
Is it possible to provide builds with libnpp on Windows currently, or is this a CUDA limitation?
Change History (2)
comment:1 by , 6 years ago
comment:2 by , 6 years ago
| Component: | build system → undetermined |
|---|---|
| Keywords: | windows removed |
| Resolution: | → invalid |
| Status: | new → closed |
| Version: | 4.2 → unspecified |
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This would be very nice, but the simple answer is that it is illegal to do so, see my https://github.com/rdp/ffmpeg-windows-build-helpers/issues/430#issuecomment-590142076