#3557 closed defect (invalid)
bug when resampling stereo to stereo
| Reported by: | Oleg | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | swresample |
| Version: | unspecified | Keywords: | |
| Cc: | Blocked By: | ||
| Blocking: | Reproduced by developer: | no | |
| Analyzed by developer: | no |
Description
I found a bug in ffmpeg.
#include "stdafx.h"
#include <iostream>
extern "C"
{
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
//#include "swscale.h"
#include "libswresample/swresample.h"
};
FILE *fin,
*fout;
int ffmpeg_audio_decode( const char * inFile, const char * outFile)
{
// Initialize FFmpeg
av_register_all();
AVFrame* frame = avcodec_alloc_frame();
if (!frame)
{
std::cout << "Error allocating the frame" << std::endl;
return 1;
}
// you can change the file name "01 Push Me to the Floor.wav" to whatever the file is you're reading, like "myFile.ogg" or
// "someFile.webm" and this should still work
AVFormatContext* formatContext = NULL;
//if (avformat_open_input(&formatContext, "01 Push Me to the Floor.wav", NULL, NULL) != 0)
if (avformat_open_input(&formatContext, inFile, NULL, NULL) != 0)
{
av_free(frame);
std::cout << "Error opening the file" << std::endl;
return 1;
}
if (avformat_find_stream_info(formatContext, NULL) < 0)
{
av_free(frame);
av_close_input_file(formatContext);
std::cout << "Error finding the stream info" << std::endl;
return 1;
}
AVStream* audioStream = NULL;
// Find the audio stream (some container files can have multiple streams in them)
for (unsigned int i = 0; i < formatContext->nb_streams; ++i)
{
if (formatContext->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO)
{
audioStream = formatContext->streams[i];
break;
}
}
if (audioStream == NULL)
{
av_free(frame);
av_close_input_file(formatContext);
std::cout << "Could not find any audio stream in the file" << std::endl;
return 1;
}
AVCodecContext* codecContext = audioStream->codec;
codecContext->codec = avcodec_find_decoder(codecContext->codec_id);
if (codecContext->codec == NULL)
{
av_free(frame);
av_close_input_file(formatContext);
std::cout << "Couldn't find a proper decoder" << std::endl;
return 1;
}
else if (avcodec_open2(codecContext, codecContext->codec, NULL) != 0)
{
av_free(frame);
av_close_input_file(formatContext);
std::cout << "Couldn't open the context with the decoder" << std::endl;
return 1;
}
std::cout << "This stream has " << codecContext->channels << " channels and a sample rate of " << codecContext->sample_rate << "Hz" << std::endl;
std::cout << "The data is in the format " << av_get_sample_fmt_name(codecContext->sample_fmt) << std::endl;
//codecContext->sample_fmt = AV_SAMPLE_FMT_S16;
int64_t outChannelLayout = AV_CH_LAYOUT_MONO; //AV_CH_LAYOUT_STEREO;
AVSampleFormat outSampleFormat = AV_SAMPLE_FMT_S16; // Packed audio, non-planar (this is the most common format, and probably what you want; also, WAV needs it)
int outSampleRate = 8000;//44100;
// Note that AVCodecContext::channel_layout may or may not be set by libavcodec. Because of this,
// we won't use it, and will instead try to guess the layout from the number of channels.
SwrContext* swrContext = swr_alloc_set_opts(NULL,
outChannelLayout,
outSampleFormat,
outSampleRate,
av_get_default_channel_layout(codecContext->channels),
codecContext->sample_fmt,
codecContext->sample_rate,
0,
NULL);
if (swrContext == NULL)
{
av_free(frame);
avcodec_close(codecContext);
avformat_close_input(&formatContext);
std::cout << "Couldn't create the SwrContext" << std::endl;
return 1;
}
if (swr_init(swrContext) != 0)
{
av_free(frame);
avcodec_close(codecContext);
avformat_close_input(&formatContext);
swr_free(&swrContext);
std::cout << "Couldn't initialize the SwrContext" << std::endl;
return 1;
}
fout = fopen(outFile, "wb+");
AVPacket packet;
av_init_packet(&packet);
// Read the packets in a loop
while (av_read_frame(formatContext, &packet) == 0)
{
if (packet.stream_index == audioStream->index)
{
AVPacket decodingPacket = packet;
while (decodingPacket.size > 0)
{
// Try to decode the packet into a frame
int frameFinished = 0;
int result = avcodec_decode_audio4(
codecContext,
frame,
&frameFinished,
&decodingPacket);
if (result < 0 || frameFinished == 0)
{
break;
}
unsigned char buffer[100000] = {NULL};
unsigned char* pointers[SWR_CH_MAX] = {NULL};
pointers[0] = &buffer[0];
int numSamplesOut = swr_convert(
swrContext,
pointers,
outSampleRate,
(const unsigned char**)frame->extended_data,
frame->nb_samples);
fwrite(
(short *)buffer,
sizeof(short),
(size_t)numSamplesOut,
fout);
decodingPacket.size -= result;
decodingPacket.data += result;
}
}
// You *must* call av_free_packet() after each call to av_read_frame() or else you'll leak memory
av_free_packet(&packet);
}
// Some codecs will cause frames to be buffered up in the decoding process. If the CODEC_CAP_DELAY flag
// is set, there can be buffered up frames that need to be flushed, so we'll do that
if (codecContext->codec->capabilities & CODEC_CAP_DELAY)
{
av_init_packet(&packet);
// Decode all the remaining frames in the buffer, until the end is reached
int frameFinished = 0;
while (avcodec_decode_audio4(codecContext, frame, &frameFinished, &packet) >= 0 && frameFinished)
{
}
}
// Clean up!
av_free(frame);
avcodec_close(codecContext);
av_close_input_file(formatContext);
fclose(fout);
}
When files 02.mp3 are converted into a format 8000 pcm mono okay.
See file voice_01_sinus_8000_mono.raw.
Any discrete mono converted well.
Any discrete stereo converted bad.
When converting to pcm stereo 8000 it turns wrong.
See file voice_01_ sinus_ 8000_stereo.raw.
When converting to pcm 44100 stereo also turns out not correct.
See file voice_01_ sinus_ 44100_stereo.raw. Distort the shape of a sine wave.
Attachments (8)
Change History (16)
by , 12 years ago
by , 12 years ago
| Attachment: | voice_01_sinus_8000_mono.JPG added |
|---|
by , 12 years ago
| Attachment: | voice_01_sinus_8000_stereo.raw added |
|---|
by , 12 years ago
| Attachment: | voice_01_sinus_8000_mono.raw added |
|---|
by , 12 years ago
| Attachment: | voice_01_sinus_44100_stereo.raw added |
|---|
by , 12 years ago
| Attachment: | voice_01_sinus_8000_stereo.JPG added |
|---|
by , 12 years ago
| Attachment: | voice_01_sinus_44100_stereo.JPG added |
|---|
by , 12 years ago
| Attachment: | decode_audio_test.cpp added |
|---|
comment:1 by , 12 years ago
| Component: | undetermined → swresample |
|---|---|
| Priority: | critical → normal |
comment:2 by , 12 years ago
only
ffmpeg-20140414-git-5e379cd-win32-dev
ffmpeg-20140414-git-5e379cd-win32-shared
comment:4 by , 12 years ago
ffmpeg.exe convert and resampling ok
What's the problem?
Why not get on С++ ?
comment:6 by , 12 years ago
ffmpeg -i 02.mp3 -ar 8000 -ac 2 -f s16le out.pcm
convert and resampling ok
comment:7 by , 12 years ago
I found a bug in my program.
from
fwrite( (short *)buffer, sizeof(short), (size_t)numSamplesOut, fout);
to
fwrite( (short *)buffer, sizeof(short), (size_t)numSamplesOut*frame->channels, fout);
ffmpeg has no errors.
topic can be closed.
comment:8 by , 12 years ago
| Resolution: | → invalid |
|---|---|
| Status: | new → closed |



Is this not reproducible with
ffmpeg(the application)?Did you test current git head or another version?